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WiiU News is a site that focusing on all the latest WiiU Games, reviews, cheats, homebrew, hacks and emulation, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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May 20th, 2013, 00:10 Posted By: Metareview

Newly announced/released for the Nintendo WiiU, heres the full release details:

Resident Evil: Revelations
by Capcom
Platform: Nintendo Wii U
Release Date: May 21, 2013
Buy new: $49.99 $49.19
7 used & new from $43.15
(Visit the Hot New Releases in Wii U list for authoritative information on this product's current rank.)
http://www.amazon.com/Resident-Evil-...g_3075112011_2
A little about the WiiU:
The Nintendo Wii U reinvent gaming in completely new ways. The new controller is a classic controller with a screen, gamers can leave the TV off while they play in single mode, then switch on the big screen to play party games with friends and family.
The motion sensing functions in the game pad let gamers use it as a window to the game, a world that stretches beyond the rectangular frame of the TV. Just lift it up to see the sky, and swing it left and right to see the expanse of the field. Hold it in front of you, and spin around to see the enemy that is sneaking up on you from behind.
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May 19th, 2013, 00:51 Posted By: wraggster
"Effectively, Nintendo needs to relaunch the Wii U and make sure the audience understands what it is"
[h=3]Nintendo of America[/h]
Is there really such a thing as 'winning' E3? There is the external victory of being the thing most talked about in the mass media, in the game media, and on social media. Those are really three different audiences: The broadest possible audience of anyone who sees, hears or reads news; the audience of gamers who are always interested in game news, and hardcore Nintendo fans. Then there's victory internally for Nintendo, by whatever standards it chooses to set. Ultimately, it's the votes cast by consumers in the form of spending that counts.
Nintendo is heading into this E3 in a difficult position. Sales of hardware and software have not been meeting the company's projections. CEO Satoru Iwata has gone on record that he intends to deliver a billion yen in profits for Nintendo this fiscal year, and implied that he may step down if that's not achieved. This puts Nintendo in a difficult position for marketing strategy, since any marketing spending has to return a profit within the fiscal year. No long-term brand-building here; Nintendo will be looking for marketing efforts that can produce solid short-term results.
This may be the reasoning behind Nintendo's decision to forego the usual massive E3 press event, instead having a smaller media event and a separate event for trade partners and analysts. Nintendo also announced it will step up its production of Nintendo Direct videos, a cost-effective way of directly reaching Nintendo fans.
Nintendo has not shared any more about its marketing strategy, but we can make some guesses. Nintendo put out a flyer at PAX East that compared the Wii U to the Wii, clearly indicating Nintendo feels gamers aren't really sure of what the Wii U is or why they should own one. Worse, if gamers are confused, the mass market must be completely baffled. Effectively, Nintendo needs to relaunch the Wii U and make sure the audience understands what it is. Unfortunately, Nintendo will have to do this in the face of what is sure to be a major push from Sony and Microsoft for their next-gen consoles. Nintendo will need to have clear, focused television ads hitting the key demographics, and those ads will need to be memorable to overcome the barrage of ads hitting the same audience.
One of the biggest weapons Nintendo could use in this battle is a price cut for the Wii U, but that is unlikely. Nintendo's already losing money on each one sold, and dropping the price $50 would just mean an additional $50 loss on each unit. That might get made up in software sales eventually, but it would have to be at least three or four titles during a time when Nintendo doesn't have all that many compelling titles for the Wii U. Hopefully we'll see some strong Wii U software for the holiday season, more than just Pikmin 3.
http://www.gamesindustry.biz/article...ndo-can-win-e3
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May 19th, 2013, 00:47 Posted By: wraggster
Publisher confident that "Nintendo will take steps to ensure that the Wii U is successful in the market”
[h=3]Nintendo[/h]nintendo-europe.com
[h=3]Ubisoft[/h]ubisoft.com
The proverbial shit hit the fan this week when Electronic Arts confirmed that it no longer has any Wii U games in development and that it's essentially backing away completely from the Nintendo console. The move, which provoked much discussion on the web (including from our European editor Matt Martin), is certainly a bad omen for the Wii U business, but French publisher Ubisoft is sticking by Nintendo.
As one of the strongest supporters of Wii U from the beginning, Ubisoft would still appear to be 100 percent committed to the platform with a host of different titles, despite the fact that Nintendo hasn't been able to build up a solid installed base.
When approached by GamesIndustry International about whether the company may reevaluate its stance on devoting resources to a struggling platform, a spokesperson told us, "As with any new console, it takes some time to grow an established base. Ubisoft has a varied and high-quality line-up for Wii U, with more big titles on the way including Rayman Legends, Watch Dogs, Assassin's Creed IV Black Flag and Splinter Cell Blacklist. We're confident that this will help in continuing to attract gamers to the Wii U system and that Nintendo will take steps to ensure that the Wii U is successful in the market."
Nintendo has a hard road ahead of itself with the Wii U, but the company has to be happy that it has a friend in Ubisoft.
http://www.gamesindustry.biz/article...th-in-nintendo
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May 19th, 2013, 00:45 Posted By: wraggster
With no support from Electronic Arts, the Wii U just experienced its Dreamcast moment. Will other publishers now follow suit?
[h=3]Nintendo[/h]nintendo-europe.com
The Wii U just had its Dreamcast moment. With Electronic Arts confirming it doesn't have any games in development for the machine, one of the console industry's biggest players has walked away from the system counting its losses. So that's none of the market-leading sports games for the Wii U in the near term and none of those tantalising new Star Wars games in the mid-term. We weren't looking at a long term solution for the Wii U, but now it seems it won't even get a semi-decent sales pick up at the end of the year. Christmas is cancelled for Nintendo.
"When you can get to number one in the Wii U charts by selling less than 1000 units it's no longer a tragedy, it's an actual farce"
EA doesn't exactly have money to spend anywhere other than on its safest bets at the moment. It's cutting costs, from CEO wages togun licensing, but the sports games will get it out of the hole its in, or at least keep it afloat in the console market until the installed base of the PS4 and next Xbox allow for some decent sales.
And I'm not saying Electronic Arts has the same pull it did in the console market during the year 2000. It's market share has beenovertaken by Activision and is being threatened by a hungry Ubisoft. And if it insists on supporting games like Fuse - a title no one asked for and no one is interested in - it's going to continue to throw money in the direction of the nearest bin.
But EA has pulled out of the Wii U because sales of both hardware and software are dreadful. We're not officially allowed to report sales numbers from Chart Track in the UK but everyone in the publishing business can see them quite clearly. There's no need for pretence. When you can get to number one in the Wii U charts by selling less than 1000 units it's no longer a tragedy, it's an actual farce.
It's not much better in the all-formats chart. Staying at number one in the charts for a second week isn't so much a sign of success, as a sign you're not selling as poorly as everyone else in the top ten. The top ten isn't relevant any more, last year it was only really the top five that counted. And this year it's likely to be only the top three best-selling games that have any impact - and they are going to be multiformat titles like Call of Duty, Assassin's Creed and FIFA. Everything else is fighting for scraps.
The Wii U has been defeated by the most humbling of challengers - consumer apathy. When the inevitable "Nintendo halts Wii U production" stories hit, the majority of those that bought the original Wii won't even notice. The mainstream bought the Wii because it was a fun novelty, they didn't buy it for a new Zelda game. What's the Wii U's novelty? That it does everything a current-gen console does but a little bit slower and with a Fisher Price tablet attached?
Retailers have given up on the Wii U. It's not discounted at the supermarketsbecause they want to sell more, it's been cut in price so they can get rid of it quickly. Software drives hardware sales. But there are no credible software sales because there are no games being released. Retail is desperate to sell anything, that's why GAME is now selling sci-fi and fantasy books and HMV has cans of Coke and sweets at the till - anything to squeeze a penny out. They aren't going to sit around and make space for a handful of Wii U games near the end of the year. They'll be pushing the Wii U to one side to make more space for the Xbox 360, the PlayStation 3 and hopefully the PS4 and next Xbox.
Is there still hope for the Wii U? Well, there are first-party games on the horizon but with no actual surprises. Nintendo will spend a lot of money in the autumn on ads and marketing for first-party games to try and save face, but the rot set in too quickly. I don't know what this says for the next generation of consoles but they are at least coming out the gate with real noise and hype. That's not enough to sell them of course, but they are having a big impact before they come to market which is exactly as it should be.
"The Wii U isn't discounted at the supermarkets because they want to sell more, it's been cut in price so they can get rid of it quickly"
Nintendo can't compete with Microsoft and Sony, that's why they've pulled out of the E3 pissing contest. That's almost a dignified admission of defeat. If Nintendo shows off new Starfox, Zelda, Mario and Blast Corps titles next month in L.A. it's only going to be preaching to the converted. They will be drowned out by the bombast and great swinging balls of their rivals. What will the LA Times, Reuters, the BBC, Tech Crunch, Joystiq, VentureBeat, GamesIndustry International, Gamasutra and the rest of the media be prioritising during E3? Anything that can lift the console business up off its knees and give it an adrenaline shot. That's the real story here, and the Wii U is a boxout of what went wrong.
There's also today's announcement that Sega is handing publishing duties of Sonic the Hedgehog over to Nintendo, like Sonic the Hedgehog still means something to the games player. It doesn't, it's a tired old mascot who jumped the shark when Sega painted him black and gave him a gun. This deal is Sega begrudgingly admitting it can no longer market and sell kids games, and its last hope in a world of Moshi Monsters and Angry Birds is Nintendo. And if Nintendo can't sell another company's mascot, well, Sega is now prioritising PC gaming anyway.
The new GameCube or the new Dreamcast, it doesn't matter how we hang it. The console market is brutal and Microsoft and Sony may have also left it too late with their own machines, only time will tell. But when Nintendo isn't playing the console wars game, the consumers don't care and the retailer is pushing new hardware to the curb, what are publishers meant to do? There's no EA support now, will Ubisoft be next? Tellingly, Activision hasn't mentioned "Call of Duty: Ghosts" in the same sentence as "Wii U", and as that game is going to be a centrepiece of the next Xbox reveal it's not likely to associate it with a device that isn't generating any excitement. Will these publishers bother with exclusive titles, or even porting existing games with a little touchpad tweak when they're not seeing support anywhere else?
The only sensible move is for Nintendo to take its brands to other formats, but that's an argument we've had so many times. As Rob Fahey argued a few weeks ago, Nintendo can afford to have a failed console around its neck, but it can't afford to damage its most valuable assets, its IP.
The brands will live on. But the Wii U is a dead man walking.
http://www.gamesindustry.biz/article...eath-by-apathy
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May 18th, 2013, 15:49 Posted By: wraggster
Sonic The Hedgehog will continue to find a home on Nintendo formats as the platform holder announced an exclusive new partnership with Sega.
As part of this deal the hedgehog's next outing, Sonic: Lost World, will be released only for Wii U and 3DS. More details of the game will be revealed around E3.
The partnership was announced by Nintendo president Satoru Iwata during today's Nintendo Direct broadcast.
Iwata also gave the world the first glimpse of a new Mario & Sonic Olympics title, this time set during the upcoming winter olympics that will take place in Sochi, Southern Russia.
The new Olympics game will add new events, some of which will involve players switching between the GamePad and Wii Remote. It is due for release this year.
Finally, Nintendo announced it will expand the collection of Sega Game Gear titles available from the 3DS eShop's Virtual Console section. Games such as Tails Adventure, Shining Force II and Sonic Drift will be released by the end of the year.
http://www.mcvuk.com/news/read/ninte...s-game/0115759
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May 18th, 2013, 15:48 Posted By: wraggster
Nintendo's first major console downloadable content pack is getting a boxed release.
New Super Luigi U, the updated levels and additional content for Wii U launch title New Super Mario Bros U, will be released as a limited edition standalone game on July 26th.
The surprise SKU was announced by Nintendo president Satoru Iwata during today's Nintendo Direct, with the Japanese exec citing high demand from consumers who don't have the Mario title or an internet connection as the reason for its release.
The DLC will be released a little earlier on June 20th. It includes 82 updated courses and an additional multiplayer character, Nabbit.
http://www.mcvuk.com/news/read/new-s...elease/0115760
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May 18th, 2013, 15:46 Posted By: wraggster
Nintendo has finally confirmed when two of its most anticipated Wii U titles will arrive on shelves.
Pikmin 3, the long-in-development return of the GameCube strategy series will be released on July 26th. The game was originally meant to be a launch window title, but was delayed until later in the year.
As with previous Pikmin titles, the game challenges players to direct an army of small plant-like creatures as they gather resources and battle beasts in overgrown environments.
This third outing will add new Pikmin types and options, and can be played with any controller set up, including GamePad only, Pro Controller and Wii Remote and Nunchuk (using the GamePad as a second monitor).
The Wonderful 101, a similar but more action-focused title from acclaimed developer Platinum Games, will be released on August 23rd. Nintendo has promised more details will be revealed about the game gradually between now and launch.
Both games were dated during today's Nintendo Direct broadcast.
http://www.mcvuk.com/news/read/pikmi...-dated/0115761
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May 18th, 2013, 15:45 Posted By: wraggster
EA’s decision to hold fire on Wii U development is the biggest indication yet to how poor the console’s launch has been.
Performing well below expectations, with no momentum whatsoever, there’s no reason why any third party company should produce titles for this machine (unless of course Nintendo happens to pay them a significant sum of money to do so).
It’s therefore no surprise that former Wii U exclusives, like Rayman Legends, are now finding themselves on the release schedule for Xbox 360 and PS3.
Yet, although third party support is crucial for long-term success of any platform, the biggest games maker on Nintendo platforms is Nintendo itself. Whether it’s Super Mario Bros, Super Mario Kart, Goldeneye, Smash Brothers or Wii Sports, Nintendo’s titles dominate on Nintendo’s platforms.
In many ways, this was the biggest failure of Wii. The console sold millions upon millions of units, but third parties struggled to crack it. EA, for one, developed a number of Wii exclusives (Boom Blox/My Sims etc) but only had limited success.
In fact, the highest charting third party Wii game of all time is Mario & Sonic at the Olympic Games from Sega, and that game still featured Nintendo’s mascot. You have to go to 15th for the next best selling third party game, Ubisoft’s Just Dance 2.
You have to go all the way back to the Super Nintendo and Street Fighter II to find a game that was mixing it with Nintendo's big brands.
EA’s range of sports titles – FIFA and Madden included – all sold well below 1m units worldwide on Wii. In reality, the news that Nintendo is publishing three exclusive Sonic games on Wii U is far more significant for the platform, because Sonic games have historically been decent sellers on Nintendo's consoles.
That’s not to say that EA’s decision to slow its support for Wii U is welcome news at Nintendo HQ. Not having any of EA’s big brands on show will make that sparse release schedule look even weaker. And the fact that one of the biggest games company in the world is turning its back on the platform holder (albeit temporarily) is a damning indictment of the console’s first six months on the market.
But Wii U’s fate is still in Nintendo’s hands. Its system sellers – Mario Kart, Mario, Zelda and Smash Brothers – are in development, and some are even due later this year. Those games have sold tens of millions on every Nintendo console released so far.
The news that EA is not supporting Wii U is another disappointing blow in that console’s story. It’s now up to Nintendo to change EA’s mind.
http://www.mcvuk.com/news/read/ninte...r-blow/0115766
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May 18th, 2013, 00:51 Posted By: wraggster
Satoru Iwata presented the latest Nintendo Direct this afternoon updating games that they’re launching this year. It features Mario & Sonic at the Winter Games, Sonic the Hedgehog as an exclusive, Game & Wario Wii U, Resident Evil, Pikmin 3The latest in the Mario and Sonic at the Winter Olympics series, from Sega, will take place this year in Sochi, in Southern Russia, on the Black Sea. “I thought it would be much colder until I looked into it.” said Iwata. “The graphics are enhanced compared to earlier games in the series.” It uses the Wii Remote Plus controller. New events include Figure Skating Pairs and Snowboarding Slope Style, while Curling uses WiiU gamepad to plan, and players trying the Biathalon must switch between the Wii Remote Plus and Gamepad. It also offers the classic dream events, where stages are built in world of Sonic and Mario, allowing for non-real life worlds, including a new mixed racing event combining sleighing, skating and bob-sleighing.It looks like Sonic is exclusive to Nintendo now, though we’ve attempting to confirm that. “…we have entered into a worldwide partnership with Sega on the Sonic the Hedgehog franchise” said Iwata. And another Sonic game is revealed with more shown prior to E3 – an action-platformer called “Lost World” which will be out exclusively on WiiU and 3DS.Iwata also showed off the new Game & Wario for Wii U. This includes sixteen games including Gamer, Ski, Camera, all attempting to use the Wii U gamepad. It’ll be out on June 28th.Resident Evil Revelations is heading to Wii U soon, with updated graphics, Wii U gamepad controls, and extra content, including a new difficulty mode, “Infernal”, where monster positions have been moved “It will feel like a totally different experience.” Iwata said. Also, Hunk and Rachel have been added as playable characters to Raid mode. It will be available from May 24th on Nintendo eShop.Iwata also gave more details on the New Super Luigi U DLC for New Super Mario U. Replacing Mario over the 82 updated courses is Nabbit, the thief who steals items from Toad’s house in New Super Mario U. Nabbit is a bit different from the other characters, in that he cannot power up, even if he collects items – instead doesn’t take damage when touches enemies. It will be onsale June 20th on the eShop and a standalone boxed version of Super Luigi U will be available from July 26th on shop shelves.The much-anticipated Wonderful 101 from Platinum Games will come to Europe on August 23rd.Iwata revealed lots more details about Pikmin 3. Three new main characters are called Alph, Brittany, Charlie (Captain), who are from a planet that’s run out of food. Finding the Pikmin allows them to collect food that can be taken as seeds back to their home planets. Having collected food, you can use it for juice which lets players explore the world. Players can explore only at daytime, as night is dangerous, but you can replay days or revert to earlier sections if you mess up. The Gamepad becomes a handy information terminal called the KopPad, which shows where your character has been, and let’s you move characters around using the touchscreen.There will be a separate Nintendo Direct about Wii U content airing around E3 time. And that’s all folks!
http://www.edge-online.com/news/nint...tles-revealed/
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May 17th, 2013, 01:07 Posted By: wraggster

Nintendo of America tell us it's got a Direct for tomorrow that's focused on summer Wii U and 3DS games. The company's Euro division also has a Wii U-focused Direct scheduled for the same time. Just to be different, its Direct is on spring and summer Wii U games. We've no confirmation of one for Japan yet, but chances are tomorrow's another worldwide triforce of Directs.
Nintendo of Europe also announced there'll be a Direct broadcast around the time of next month's E3 conference, and that one will cover Wii U games for "autumn and beyond." Nintendo recently revealed it'll have two closed events at E3 in lieu of the traditional presentation. The company noted "Nintendo Direct videos in the run up to E3," so there may be more pre-E3 broadcasts beyond the autumn one.
As ever, you'll be able to tune in to tomorrow's streams here on Joystiq, so we recommend you move precisely no muscles for the next day or so. Well, the streams will be in a new post, so you'll have to move some muscles. Apart from that, we'll see you right here(-ish) at 10AM ET (7AM PT, 3PM UK) tomorrow.
http://www.joystiq.com/2013/05/16/ni...morrow-may-17/
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May 17th, 2013, 00:59 Posted By: wraggster
in the third of a short series of articles, Rich Stanton guides you round the world of Capcom's masterpiece. We've taken you through the pouch and the armour - and this week it's time to look at the weapons.I'm as proud to be Scottish as the next ex-pat, but until Monster Hunter I'd never quite understood the bagpipes. I'd thought they existed merely to punish the recipients of posh Caledonian dinners, when in fact it's a genius combination of buffing tool and impact weapon - a kind of magic hammer.The hunting horn is one of Monster Hunter's oddest weapons, and my set of bagpipes is called Rinforzato. Magnificent, isn't it? The word echoes the Italian for reinforcing or emphasising, and it's videogame for harmonising death-bludgeon. Each attack produces a certain colour of note - blue, red or white - and linking these together in short strings unleashes a thwomping great attack that ends with your hunter in position to play.
http://www.eurogamer.net/articles/20...tting-the-horn
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May 17th, 2013, 00:52 Posted By: wraggster
One of the biggest publishers in the games industry, Electronic Arts, has no games currently in development for Wii U.
"We have no games in development for the Wii U currently," spokesperson Jeff Brown has told Kotaku.While the site says that Brown did not rule out EA developing Wii U games in future, this will come as alarming news to Wii U owners and, particular - those who frequent EA's dominant line-up of sports titles.
With Wii U versions of Mass Effect 3, Need for Speed Most Wanted, FIFA 12 and Madden all ready for its launch window, EA was one of the most prominent supporters of Nintendo's HD console in its early months of availability.
But the publishing giant's Wii U support has taken a downward turn in recent months, having surprisingly dismissed Wii U for its next Madden game, and later declaring no Wii U support Frostbite 3, on the basis that tests on the console yielded "not too promising results".
In relation to the lack of the new Madden for Wii U, EA insisted that "we have a strong partnership with Nintendo and will continue to evaluate opportunities for delivering additional Madden NFL products for Nintendo fans in the future."
But Wii U has also been skipped for other EA Sports titles including Tiger Woods PGA Tour 14 and NHL 14.
FIFA 14 has not been confirmed for Wii U either, though the title is expected to be confirmed for other platforms, including PlayStation 4 and the next Xbox.
http://www.computerandvideogames.com...ent-for-wii-u/
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May 16th, 2013, 23:37 Posted By: wraggster
Slow sales and a quiet release slate have hindered the Wii U since launch, but Nintendo is finally going to reveal details of fresh titles for its new console.
The next Nintendo Direct broadcast will take place tomorrow (Friday, May 17th) at 3pm BST, and will be dedicated to Wii U games due for release this spring and summer.
We already know about a handful including Game & Wario -due on June 28th - and Pikmin 3, although the latter has yet to be dated.
Nintendo may well offer more details on digital games heading its growing eShop, as well as third-party games such as Ashes Cricket and Resident Evil: Revelations.
While announcements of brand new titles are unlikely at this stage, the platform holder has promised another Nintendo Direct around the time of E3 detailing games scheduled for "autumn and beyond".
Since the company has decided not to hold its traditional E3 press conference, it's likely the big announcements will be saved for the next broadcast. We already know that a new Mario Kart and 3D Mario game are in the works, as well as The Legend of Zelda: Wind Waker HD.
New titles revealed may well feature in Nintendo's E3 booth activity.
Check back tomorrow for details of the titles Nintendo does decide to showcase.
http://www.mcvuk.com/news/read/wii-u...morrow/0115670
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May 16th, 2013, 02:37 Posted By: wraggster

Super Metroid (SNES) is on sale for $0.30 through the Wii U Virtual Consoleright now, as part of the Trial Campaign promotion celebrating the Famicom.
Super Metroid is fourth on a list of discounts that kicked off back in February – predecessors include Kirby's Adventure, Punch-Out!!! Featuring Mr. Dream andF-Zero. Super Metroid will be $0.30 for 30 days, until Yoshi comes in and takes over on June 12.
The Virtual Console launched on Wii U late last month. The initial launch list included Balloon Fight, Donkey Kong Jr., Excitebike, Ice Climbers, Kirby's Adventure, Punch Out, F-Zero and Super Mario World. This week, Super Mario Bros. 2 will be available for $5.
http://www.joystiq.com/2013/05/15/ge...sole-right-no/
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May 16th, 2013, 02:34 Posted By: wraggster
The Wii U GamePad has been reverse-engineered by the developers behind the Dolphin GameCube/Wii emulator, with the controller's functions completely simulated on PC. When we heard the news on Twitter, we contacted developer Pierre Bourdon to find out more. In hacking the GamePad, we reasoned that the developers would have extensive information on how Nintendo's innovative controller actually works."We started working on the Wii U GamePad as soon as we (me and two other hackers) got our hands on it," Bourdon tells us. "The GamePad is actually not a very secure device (compared to the Wii U). The device firmware is stored in an unencrypted Flash, which allowed us to reverse engineer the binary code pretty easily. It is also using almost standard 802.11n, which made things easy to experiment on a PC."The GamePad itself isn't anywhere near as complex as even the most basic Android tablet - essentially it's a standard game controller, with a touch-screen and a WiFi card, paired up with a decoder chip for the incoming video stream. Controller inputs themselves are beamed back to the Wii U via the same WiFi channel (180 times per second no less), in contrast to the Bluetooth employed by the Wiimote."We started our work by sniffing a Wii U/GamePad pairing, assuming WiFi encryption keys would be transferred during pairing. It turns out the pairing is (almost) standard WPS [a standard WiFi encryption protocol], with just a little obfuscation added to the crypto," Bourdon continues. "We modified wpa_supplicant/hostapd to have it work with the non-standard things, and were able to pair a PC with a Wii U that way. This took us less than a week - our time since then has been spent reverse engineering the custom communication protocol used between the Wii U and the GamePad."
http://www.eurogamer.net/articles/di...-wii-u-gamepad
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May 16th, 2013, 01:16 Posted By: wraggster
2K Games’ debut WWE release will be released in the UK this November, it has been confirmed.
Specifically, Eurogamer reports that it will arrive on November 1st, just a few days after the already confirmed October 29th US release date.
WWE 2K14 will of course by 2K’s first WWE release since acquiring the licence from THQ earlier this year.
It may carry a new name, but it certainly has one thing in common with its predecessors – it won’t be releasing on Wii U.
There’s no word yet on a next-gen release, but there’s plenty of time for that announcement.
http://www.mcvuk.com/news/read/wwe-2...ersion/0115593
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